I do a little of everything. I'm a software developer with a focus on simulation and game devlopment in Unity. I also have a strong passion for teaching and, while I don't teach full time at the moment, I still volunteer when possible to help nurture the next generation of devs.
I've worked as the primary Software Engineer at Cinilope for the past two years. I focus on the design and development of simulations involving drones and other UAVs in Augmented and Virtual Reality.
I also develop and maintain applications for Android and Windows Hololens using the Unity Engine.
Codecrew was my first job in tech both during and after college. While there I worked as a Teaching Assistant, Assistant Instructor, Instructor, and finally as a Lead Instructor teaching K-12 as well as adult courses. I developed curriculum and taught CS courses ranging from summer game design classes using Unity to in school computer science classes covering the basics of programming. As a lead instructor I worked with the Codecrew CodeSchool, a coding bootcamp for adults, and taught/developed Front End Web Development curriculum. I am no longer employed by Codecrew but still volunteer for them from time to time.
i3 is my latest employer, there I work as a Junior Unity Dev and focus on training and simulation software for military personnel. I develop content with my team and work under my SCRUM master to produce produciton level, high quality content.